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Subject: Re: ICC Computer Tournament Discussion & Sign-up.

Author: Miguel A. Ballicora

Date: 06:13:33 11/12/01

Go up one level in this thread


On November 12, 2001 at 07:02:49, José Carlos wrote:

>On November 12, 2001 at 05:14:30, Thomas Mayer wrote:
>
>>Hi Enrico,
>>
>>>As far as the next CCT, I can certainly begin to coordinate this as well, if
>>>necessary (if no one else is working on it...)  If so, we need to get moving
>>>fast.  We really should have one before end of November or first part of
>>>December.  The last was in May I believe.
>>
>>well, I think so far no one else is working on it... :) Would be grate if you
>>can take that in your hands ! Maybe we should start another thread about that ?
>>Btw: My proposal: 2 weekends, 9 rounds swiss,
>
>  I'd wait until knowing the number of players. Anyway, 8 rounds would be enough
>for any number of players, and would fit more logically in 4 days (2 games per
>day).
>
>>timecontrol 120 0 or 180 0 to discuss...
>
>  I'd like to play that slow too. And I suppose Vincent will still say it's too
>fast :)
>  I think 120 is ok, but I'd say 120 1. In case you fall into time trouble, you
>have always 1 second. Note that the 1 second added per move would only add 2
>minutes in a long 120 moves game.
>
>>would be VERY tough weekends, considdering at least one day with 3
>>games... :) maybe better 7 rounds... 3 days with 2 games and one with 1 game...
>
>  I've never understood why it is preffered to play odd number of games. You
>can't play the same number of whites and blacks!!

With an even number you might end up playing 5 blacks and 3 whites.
For the TD thas has to prepare the pairings, even numbers are hell.
With odd numbers you try as much as you can to leave things fair in the before
last round. The few that you could not fix, will be fix in the last round.

Regards,
Miguel


>
>>Why so long time controls ? Well, last CCTs get faster and faster - I hope we
>>will start now the other way, to get back to something longer...
>
>  Agreed.
>
>>(Why no
>>increment ? Easier to calculate when the rounds are finished and next one will
>>start...)
>>
>>Greets, Thomas
>
>  1 second increment will be equally easy to calculate.
>
>  José C.



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