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Subject: Re: Hash codes (test results)

Author: Gian-Carlo Pascutto

Date: 08:00:29 11/14/01

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On November 14, 2001 at 07:10:35, Dan Newman wrote:

>I decided to try an experiment to see if I got different results on a
>test suite using just 32 bits.  Part way into the test, Shrike crashed.
>So it looks like I've probably got a bug in my hash table move validity
>checker.  Looks like 64 bits spares my program from such failures--so
>it has at least some utility :).

On the contrary, I would say. Thanks to 32 bits hashing you have now
discovered a dangerous bug that was luring around in your programand surely
would have triggered at a critical time in a tournament :)

I did a run of 90 positions, at 1 minute on my Athlon 1000, with
32 and 64 bit hashing:

             32 bit          64 bit          Ratio
-----------------------------------------------------
Nodes:    574508449       564330729          98.23%
Time:        186910          193491         103.52%
Depth:           10.40           10.36       -0.03
Solved:          58              58


The fluctuations are entirely within the range that I would
expect from just choosing another random seed for the hash
number generator. So, I do not think it makes a difference.
--
GCP



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