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Subject: Re: Hash codes (test results)

Author: Ricardo Gibert

Date: 09:33:09 11/14/01

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On November 14, 2001 at 11:00:29, Gian-Carlo Pascutto wrote:

>On November 14, 2001 at 07:10:35, Dan Newman wrote:
>
>>I decided to try an experiment to see if I got different results on a
>>test suite using just 32 bits.  Part way into the test, Shrike crashed.
>>So it looks like I've probably got a bug in my hash table move validity
>>checker.  Looks like 64 bits spares my program from such failures--so
>>it has at least some utility :).
>
>On the contrary, I would say. Thanks to 32 bits hashing you have now
>discovered a dangerous bug that was luring around in your programand surely
>would have triggered at a critical time in a tournament :)
>
>I did a run of 90 positions, at 1 minute on my Athlon 1000, with
>32 and 64 bit hashing:
>
>             32 bit          64 bit          Ratio
>-----------------------------------------------------
>Nodes:    574508449       564330729          98.23%
>Time:        186910          193491         103.52%
>Depth:           10.40           10.36       -0.03
>Solved:          58              58
>
>
>The fluctuations are entirely within the range that I would
>expect from just choosing another random seed for the hash
>number generator. So, I do not think it makes a difference.
>--
>GCP

How many of the test positions were endings? What were the sizes of the 32-bit
key hash tables and 64-bit key hash tables? How large are your hash entries?
32-bit hash keys have 2 advantages instead of just 1. It is quicker *and* it
allows for a significantly larger hash table. It would also be helpful to list
the NPS of each.

BTW, thanks for the interesting test.




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