Author: Robert Pope
Date: 10:18:12 11/15/01
I was looking at crafty's chess.h, and noticed that Bob uses a typedef when
creating enums:
typedef enum {none=0, pawn=1, knight=2,
king=3, bishop=5, rook=6, queen=7} PIECE;
My program, still in the early stages, does it without, and seems fine so far:
enum pieces {none=0, pawn=1, knight=2, bishop=3,
rook=4, queen=5, king=6};
Are these declarations equivalent, are they different structures for different
purposes, or is mine just waiting to blow up in my face once I move on to other
sections?
Thanks,
Rob
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