Computer Chess Club Archives


Search

Terms

Messages

Subject: Re: Posting Board positions

Author: Nolan Denson

Date: 15:13:30 11/15/01

Go up one level in this thread


[D]rn3r1k/ppBnN1p1/2p1p3/6Np/q2bP1b1/3B4/PPP3PP/R2Q1R1K w - - bm Rxf8+;

My test on posting with my crafty evals:

EPD Kit revision date: 1996.04.21
found computer opening book file [./bookc.bin].
max threads set to 2
hash table memory = 192M bytes.
pawn hash table memory = 80M bytes.
EGTB cache memory = 32M bytes.
book learning enabled
result learning enabled
position learning enabled
middle-game phase
              clearing hash tables
draw score set to   -0.20 pawns.
6 piece tablebase files found
6824kb of RAM used for TB indices and decompression tables
time usage up front set to 50 percent increase/(-)decrease.
choose from book moves randomly (using weights.)
choose from 5 best moves.
threshold set to 9 pawns.


Crafty v18.12 (2 cpus)

White(1): rn3r1k/ppBnN1p1/2p1p3/6Np/q2bP1b1/3B4/PPP3PP/R2Q1R1K w
White(1): help
!command..................passes command to a shell.
alarm on|off..............turns audible alarm on/off.
analyze...................analyze a game in progress
annotate..................annotate game [help].
ansi......................toggles reverse video highlighting.
bench.....................runs performance benchmark.
book......................controls book [help].
black.....................sets black to move.
cache=n...................sets tablebase cache size.
clock.....................displays chess clock.
display...................displays chess board
display <n>...............sets display options [help]
draw <n>..................sets default draw score.
echo......................echos output to display.
edit......................edit board position. [help]
epdhelp...................info about EPD facility.
egtb......................enables endgame database probes
end.......................terminates program.
exit......................restores STDIN to key
evaluation................adjust evaluation terms. [help]
force <move>..............forces specific move.
help [command]............displays help.
hash n....................sets transposition table size
                          (n bytes, nK bytes or nM bytes)
hashp n...................sets pawn hash table size
history...................display game moves.
import <filename>.........imports learning data (.lrn files).
info......................displays program settings.
more...
input <filename> [title]..sets STDIN to <filename>.
                          (and positions to [title] record.)
kibitz <n>................sets kibitz mode <n> on ICS.
level <m> <t> <i>.........sets ICS time controls.
learn <n>.................enables/disables learning.
list                      update/display GM/IM/computer lists.
load <file> <title>       load a position from problem file.
log on|off................turn logging on/off.
mode normal|tournament....toggles tournament mode.
move......................initiates search (same as go).
mt n......................sets max parallel threads to use.
mtmin n...................don't thread last n plies.
mtmax n...................keep threads within n plies.
name......................sets opponent's name.
new.......................initialize and start new game.
noise n...................no status until n nodes searched.
operator <minutes>........allocates operator time.
perf......................times the move generator/make_move.
perft.....................tests the move generator/make_move.
pgn option value..........set PGN header information. [help]
ponder on|off.............toggle pondering off/on.
ponder move...............ponder "move" as predicted move.
read <filename>...........read moves in [from <filename>].
reada <filename>..........read moves in [from <filename>].
                          (appends to current game history.)
reset n...................reset game to move n.
resign <m> <n>............set resign threshold to <m> pawns.
                          <n> = # of moves before resigning.
more...
savegame <filename>.......saves game in PGN format.
savepos <filename>........saves position in FEN string.
score.....................print evaluation of position.
sd n......................sets absolute search depth.
search <move>.............search specified move only.
selective min max.........set null move depths.
setboard <FEN>............sets board position to FEN position. [help]
settc.....................set time controls.
show book.................toggle book statistics.
sn n......................sets absolute search node limit.
st n......................sets absolute search time.
store <val>...............stores position/score (position.bin).
swindle on|off............enables/disables swindle mode.
test <file> [N]...........test a suite of problems. [help]
tags......................list PGN header tags.
time......................time controls. [help]
trace n...................display search tree below depth n.
usage <percentage>........adjusts crafty's time usage up or down.
whisper n.................sets ICS whisper mode n.
wild n....................sets ICS wild position (7 for now)
white.....................sets white to move.
xboard....................sets xboard compatibility mode.
White(1): analyze
Analyze Mode: type "exit" to terminate.
              clearing hash tables
              time surplus   0.00  time limit 45.00 (3:30)/(50)
         nss  depth   time  score   variation (1)
starting thread 1
                5     0.14     ++   1. Ng6+!!
                5     0.17   3.73   1. Ng6+ Kg8 2. Rxf8+ Nxf8 3. Qf1 Bf6
                                    4. Ne7+ Bxe7 5. Qf7+ Kh8 6. Qxe7
         (2)    5->   0.19   3.73   1. Ng6+ Kg8 2. Rxf8+ Nxf8 3. Qf1 Bf6
                                    4. Ne7+ Bxe7 5. Qf7+ Kh8 6. Qxe7
                6     0.25   3.45   1. Ng6+ Kg8 2. Rxf8+ Nxf8 3. Qf1 Bf6
                                    4. Ne7+ Bxe7 5. Qf7+ Kh8 6. Qxe7 Nbd7
         (4)    6->   0.59   3.45   1. Ng6+ Kg8 2. Rxf8+ Nxf8 3. Qf1 Bf6
                                    4. Ne7+ Bxe7 5. Qf7+ Kh8 6. Qxe7 Nbd7
                7     0.64     ++   1. Ng6+!!
         (3)    7     0.75   9.13   1. Ng6+ Kg8 2. Rxf8+ Nxf8 3. Qf1 Bf6
                                    4. Ne7+ Kh8 5. Nf7+ Kh7 6. e5+ Bf5
                                    7. Nxf5 Bh4
         (2)    7->   0.87   9.13   1. Ng6+ Kg8 2. Rxf8+ Nxf8 3. Qf1 Bf6
                                    4. Ne7+ Kh8 5. Nf7+ Kh7 6. e5+ Bf5
                                    7. Nxf5 Bh4
                8     1.03     ++   1. Ng6+!!
                8->   1.98   9.52   1. Ng6+ Kg8 2. Rxf8+ Nxf8 3. Qf1 Bf6
                                    4. Ne7+ Kh8 5. Nf7+ Kh7 6. e5+ Bf5
                                    7. Nxf5 Bh4
                9     2.41     ++   1. Ng6+!!
                9     5.08  11.19   1. Ng6+ Kg8 2. Rxf8+ Nxf8 3. Qf1 Bf6
                                    4. Ne7+ Kh8 5. Nf7+ Kh7 6. e5+ Bf5
                                    7. exf6 gxf6 8. Nxf5 exf5 9. Bxf5+
                                    Kg8
                9->   6.08  11.19   1. Ng6+ Kg8 2. Rxf8+ Nxf8 3. Qf1 Bf6
                                    4. Ne7+ Kh8 5. Nf7+ Kh7 6. e5+ Bf5
                                    7. exf6 gxf6 8. Nxf5 exf5 9. Bxf5+
                                    Kg8
               10     7.59     ++   1. Ng6+!!
               10     1:01  16.22   1. Rxf8+ Nxf8 2. Qf1 Bf5 3. exf5 Nbd7
                                    4. fxe6 g6 5. exd7 Qb4 6. d8=Q Rxd8
                                    7. Bxd8 Qxb2 8. Qxf8#
               10->   1:01  16.22   1. Rxf8+ Nxf8 2. Qf1 Bf5 3. exf5 Nbd7
                                    4. fxe6 g6 5. exd7 Qb4 6. d8=Q Rxd8
                                    7. Bxd8 Qxb2 8. Qxf8#
               11     1:52     ++   1. Rxf8+!!
               11     2:05  Mat12   1. Rxf8+ Nxf8 2. Nf7+ Kh7 3. e5+ g6
                                    4. Qd2 Be3 5. Qxe3 Kg7 6. Qh6+ Kxf7
                                    7. Bxg6+ Nxg6 8. Nxg6 Qa3 9. Qh7+ Ke8
                                    10. Qg8+ Qf8 11. Qxf8+ Kd7 12. Qd8#
               11->   2:10  Mat12   1. Rxf8+ Nxf8 2. Nf7+ Kh7 3. e5+ g6
                                    4. Qd2 Be3 5. Qxe3 Kg7 6. Qh6+ Kxf7
                                    7. Bxg6+ Nxg6 8. Nxg6 Qa3 9. Qh7+ Ke8
                                    10. Qg8+ Qf8 11. Qxf8+ Kd7 12. Qd8#




This page took 0 seconds to execute

Last modified: Thu, 15 Apr 21 08:11:13 -0700

Current Computer Chess Club Forums at Talkchess. This site by Sean Mintz.