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Subject: Re: Kortchnoi - Rechlis

Author: Dan Andersson

Date: 05:30:11 11/16/01

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You would not want to use computationally expensive heuristics to solve these
cases. One try could be based on the fact that a close to winning score/bound is
found in a late endgame at a shallow search. And then deepen the search for the
best move by one ply if there are repeated checks or threats. And then repeat
that procedure for some plies and if the evaluation is not dropping steadily,
then trigger the heuristics.

MvH Dan Andersson



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