Author: Dann Corbit
Date: 16:09:41 11/20/01
From his chess programming page, we have this:
Move Generation and Move Ordering
Move Generation Techniques
* 0x88
* Move Table
* Bitboards
I am familiar with 0x88 and Bitboards, but what does he mean by 'Move Table'?
Just an x by y array with pieces in it, or is it something more refined than
that?
Inquiring minds want to know, and so do I.
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