Author: blass uri
Date: 15:51:26 06/02/98
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On June 02, 1998 at 12:54:52, Robert Hyatt wrote: >On June 02, 1998 at 11:22:58, blass uri wrote: > >>good players do also other things >>2) if they do not see a forced line >>(they have no time to check all the possibilities) >>they can use a statistics to decide >>if they see in a position that every line they analyze >>leads to their win when they play against themselves >>they decide to go to the position. > > >I don't believe human players do this. I personally analyze concrete >variations when appropriate, and rely on intuition when it is not >possible >due to time constraints. Given the chance and the time, I'll analyze to >reach a position I feel I can win. Given less time I'll resort to my >intuition to recognize positions I should be able to win... and I will >be wrong on occasion by doing so. That's one of the things that >separates >the GM from the IM and so forth. The GM's "intuition" is better. I do not do this because I cannot imagine clearly the final position but I believe many correspondence players do it. Uri
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