Author: Robert Hyatt
Date: 08:22:13 11/21/01
Go up one level in this thread
On November 21, 2001 at 08:45:14, Gian-Carlo Pascutto wrote: >On November 21, 2001 at 04:33:10, Ralf Elvsén wrote: > >>I think it's silly to limit if the absence of a limit doesn't cost >>anything > >Try this > >8/8/pppppppK/NBBR1NRp/nbbrqnrP/PPPPPPPk/8/Q7 w - - 0 1 Here the question becomes "do you tune for impossible-to-reach positions or do you tune for real games?" > >>If one has a SEE maybe one can use the value of this function at some >>stage of course to limit the qsearch. > >Wont help, see above. SEE can only consider same-square captures. > >-- >GCP Captures are by definition self-limiting anyway. If you chop the captures off at some arbitrary point you have to fudge the score since it will be incorrect if you just stop at some arbitrary ply. And stopping at the wrong point can be backed up to the root if you are not careful, leading to blunders.
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