Author: Robert Hyatt
Date: 18:31:44 06/02/98
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On June 02, 1998 at 18:51:26, blass uri wrote: > >On June 02, 1998 at 12:54:52, Robert Hyatt wrote: > >>On June 02, 1998 at 11:22:58, blass uri wrote: >> > >>>good players do also other things > >>>2) if they do not see a forced line >>>(they have no time to check all the possibilities) >>>they can use a statistics to decide >>>if they see in a position that every line they analyze >>>leads to their win when they play against themselves >>>they decide to go to the position. >> >> >>I don't believe human players do this. I personally analyze concrete >>variations when appropriate, and rely on intuition when it is not >>possible >>due to time constraints. Given the chance and the time, I'll analyze to >>reach a position I feel I can win. Given less time I'll resort to my >>intuition to recognize positions I should be able to win... and I will >>be wrong on occasion by doing so. That's one of the things that >>separates >>the GM from the IM and so forth. The GM's "intuition" is better. > >I do not do this because I cannot imagine clearly the final position >but I believe many correspondence players do it. > >Uri I bet you do both... have you ever looked at any of the Win At Chess positions, or similar XXX to move and win positions? And you can find forced mates? That's all this is about. You *know* it is forced because you looked at all the alternatives... But in other positions, you search a move or two ahead, and say "I like this" or "I don't like this" and rely on intuition rather than concrete variations...
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