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Subject: Re: CCT-4 - Now 28 participants; rules

Author: Robert Hyatt

Date: 12:35:20 11/21/01

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On November 20, 2001 at 19:44:45, Peter Fendrich wrote:

>On November 20, 2001 at 18:05:29, Robert Hyatt wrote:
>
>>On November 19, 2001 at 09:27:59, Peter Fendrich wrote:
>>
>>>On November 19, 2001 at 02:00:47, Steffen Jakob wrote:
>>>
>>>>On November 18, 2001 at 23:10:57, Peter McKenzie wrote:
>>>>
>>>>>On November 18, 2001 at 06:39:16, Peter Berger wrote:
>>>
>>>>For the future a solution against possible cheating might be to require
>>>>automated programs which kibitz search information during the game continuously.
>>>
>>>Another possibility is to require the log file to be sent in when game is over.
>>>I think this would be a good idea already in CCT4.
>>>
>>>//Peter
>>
>>
>>I think log-files is a case of "too little, too late."  Have the programs
>>kibitz analysis after each move is made.  It is much harder to twiddle with
>>that if a human is "helping".
>
>I can buy that but the two does not contradict each other. The log file with
>all it's search history is the final documentation. The kibitz I am thinking of
>is the "ordinary" one, with the move, PV and some basic totals. If the kibitz is
>continously giving the search information it would be even better.
>All of this should be a "piece of cake" to put into any program that searches.


The problem with a log is that it can be edited, which means that if the
operator interferes on one specific move, it can be "fixed" so that it won't
be noticed.

Crafty can kibitz the score/PV at the end of the search (as it normally does
on ICC) or it can kibitz the score/PV at the end of each iteration, or when
the PV/score changes within an iteration.  The latter options tend to produce
a lot of output at times...

The main rule I would like to see enforced is "automatic interface only".  Which
means that the program has to play the game by itself, without operator help
in choosing openings and so forth.  100% automatic or nothing...



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