Author: Steve Maughan
Date: 08:17:11 11/24/01
Go up one level in this thread
Dieter, >More or less, yes. But as GCP has pointed out, this is not really and extension >(but similar). The idea of quiescent search is to reach a quiet position. This >is usually defined, as giving the player at move the choice to capture or not. >But one thing does not really fit inside here: when we are in check already, >this is not really quiet. But in deep qsearch, doing a lot of things may also >hurt the performance. > >Anyway, by default, when the score looks promising (> alpha), and the side to >move is in check, Yace will not allow to return the positional evaluation, but >tries to do something about it. The default beheviour here again is to do an >almost normal search, after which a new qsearch is started. The >"ALL_MOVES_IN_CHECK" describes this. To me it is not clear, which of the >different stratagies works best, but the defaul values seem to be reasonable. OK I see - thanks. I do the same, if in check evade and call QSearch again. I don't look at current eval since it doesn't really work if in check - although I'll think about that a bit more. Thanks, Steve
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