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Subject: Endgame evaluation

Author: Benny Antonsson

Date: 12:57:13 11/25/01


Me and my friend Erik Robertsson (author of StAndersen) is working on an engine
called Deamon (AKA ChessDeamon on FICS). The program is very sore at the endgame
and has actually no endgame knowledge at all right now. My question is: Should
we implement a special endgame evaluation function or is there any obvious
benefits if we implements it in the static evaluation function ?



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