Author: Antonio Dieguez
Date: 13:13:15 11/25/01
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On November 25, 2001 at 15:57:13, Benny Antonsson wrote: >Me and my friend Erik Robertsson (author of StAndersen) is working on an engine >called Deamon (AKA ChessDeamon on FICS). The program is very sore at the endgame >and has actually no endgame knowledge at all right now. My question is: Should >we implement a special endgame evaluation function or is there any obvious >benefits if we implements it in the static evaluation function ? I am not doing it yet, but I think it could be better do it in a separate eval function because if you do it in the same you will feel more inhibited for doing some things. Bye.
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