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Subject: Re: Endgame evaluation

Author: Antonio Dieguez

Date: 13:13:15 11/25/01

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On November 25, 2001 at 15:57:13, Benny Antonsson wrote:

>Me and my friend Erik Robertsson (author of StAndersen) is working on an engine
>called Deamon (AKA ChessDeamon on FICS). The program is very sore at the endgame
>and has actually no endgame knowledge at all right now. My question is: Should
>we implement a special endgame evaluation function or is there any obvious
>benefits if we implements it in the static evaluation function ?

I am not doing it yet, but I think it could be better do it in a separate eval
function because if you do it in the same you will feel more inhibited for doing
some things.

Bye.



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