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Subject: Re: Intelligent software, please

Author: Janosch Zwerensky

Date: 16:01:24 11/26/01

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>(...) the chessprograms have that to begin to break the
>"horizon effect", using "chunks", planning to long term and to use
>algorithms to examine only 1 or 2 positions in each move discarding
>the other ones very faster, (...)

Emulating the human way of doing things *might* turn out to be a good way to do
computer Go *some day*. For chess, the human way is computational overkill (in
the sense that emulating humanlike chess cognition would probably take much more
computing power for the same performance than doing comparatively dumb things
really fast).
Sometimes it pays to not be a human-level intelligence, namely if the problem at
hand doesn't force you to show cognitive abilities of that kind. I think the
performance of currently available chess programs goes a long way towards
proving that chess is exactly such a task :).

Regards,
Janosch.



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