Author: Christophe Theron
Date: 11:57:09 11/27/01
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On November 27, 2001 at 02:01:44, Steve Maughan wrote: >Christophe, > >>You are right, but suddenly the idea sounds more and more tricky to implement. >>It was simple when it was about search depth (disable some terms when the >>position to evaluate is deep enough), it's not anymore if you have to calibrate >>on the speed of the computer and the time controls... > >Nobody said computer chess programming is easy ;-) But in general the best ideas are the simpler ones. It does not sound simple enough to be a good idea. :) Christophe >I'd use the some form of feedback loop to pragmatically control the expected >depth of search at each move e.g. exponetial smoothing > >New_Expected_Depth = Avg_Exp_Depth(1 - gamma) + gamma * Last_Depth > >I guess the idea is only trying to improve play at the extremes of time controls >i.e. 3 m/g and 3 m/m > >Regards, > >Steve
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