Author: Mike S.
Date: 13:35:31 12/01/01
After reading the Gandalf-GT 2 match discussion below (partially about problems recognising that RN-R, RB-R are usually draws), I'd like to ask what you think is the best recommendable (sub-)set of the table bases for practise including engine matches. I'm aware most people will say "use all 5 men tbs", but large experiments have been made showing that the slowdown effect and other effects from using the tbs, often result in *worse* performances in practical positions, than without the tbs. Misjudgement of continuations which keep the game out of tbs material, is one of these effects, which i.e. can make the win unecessarily easy for the opponent (which may - without tbs - fail to win if the best defense in played). I use the complete 3- and 4 piece-tables *plus* krnkr, krbkr, because these are very important draws. These two should not create an "incomplete" problem because they do not contain pawns. What do you think? Regards, M.Scheidl
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