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Subject: Re: Pawn Hashkey Size

Author: David Rasmussen

Date: 11:31:23 12/03/01

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On December 03, 2001 at 10:07:43, James Swafford wrote:

>>checked hamming distance etc. I don't use separate values for pawn hashing (as
>>you did at some point, I think), I just use the first n bits of the normal
>>hashkeys for pawns, where n=64 now that I've found n=32 not to work.
>>
>>/David
>
>What do you mean by 'first n bits of normal hashkey'?  Are you just
>taking a chunk of the regular hashkey and calling that the pawn
>hashkey?
>
>You should be computing a separate key that doesn't factor in anything
>about the position other than pawn location.  Maybe you are, I don't
>fully understand what you meant.

I thought about this "ambiguity" when I wrote it, but decided that it wasn't
ambiguous. I guess I was wrong... :)
Note that it says "hashkeys for pawns". What I mean is that the hashed-in values
for pawns (say a black pawn on c7), are not generated separately, I just use the
values I already have for normal hashing. These values are 64-bit values, as my
normal hashkeys are 64 bits. By the first n bits, I mean that if the pawn
hashkeys are 32 bits, I take the first 32 bits of these 64 bit keys, to make the
keys for hashing into the pawn hash key. In other words, I don't think about it
at all, since the 64 bit values are automatically converted to 32 bit, if that
is what I use. Of course there is a possible speed gain of using 32 bit values
from the start, if the compiler isn't smart enough not to load the entire 64 bit
value into registers, and _then_ "truncate", that is, ignoring one register.

/David



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