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Subject: Program design for deeper search depth

Author: Russell Reagan

Date: 00:12:49 12/05/01


If I run any top chess program, eventually the program doesn't get any new best
move. Is this because the next ply is simply taking too long, or is it because
the engine isn't designed to do searches for long periods of time (like days or
weeks)?

In other words, is it possible to write a program that is better suited for
searching to deeper depths if it were given, say, 1 year to search for the best
move? Or are current algorithms about as good as we're going to get in long term
analysis?

Another way of phrasing this would be: Is there any difference between a program
designed to analyze completed games over long periods of time and a program that
plays chess at a shorter time interval?



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