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Subject: Re: New Endgame Test Suite How to Score "am" Times?

Author: Robert Hyatt

Date: 07:53:54 12/06/01

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On December 05, 2001 at 15:02:39, Peter McKenzie wrote:

>On December 04, 2001 at 16:13:25, Brian Richardson wrote:
>
>>How are others scoring points for the "am" avoid move solutions?
>
>Good question.  I think the correct way is to take the time required to avoid
>the move, as opposed to the time required to find the current favoured move.
>
>For example:  Say it is am e4 and the program likes e4 for the first 7 seconds,
>then switches to f4 for the next 10 seconds, then switches to g4 for the rest of
>the 60 seconds.  You should score this as 7 seconds, although I personally don't
>have that information in my log file and would score it as 17 seconds :-(
>
>cheers,
>Peter

My "test" command simply remembers the time that a "non-am" move was chosen
in the PV and kept until the time limit expired.  IE if you set a 3 minute
time limit, and it likes the am until time=6, switches to something else,
then switches back at time=30, and then switches to something else at time=45
and never goes back to the am for the rest of the three minutes, then I score
that position as "correct after 45 seconds" since that was the last time it
chose to avoid the "am".



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