Author: Severi Salminen
Date: 08:55:05 12/06/01
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>Hehe, nice. I can do it in 12 secs on the Athlon, but apparently I get too many >positions so I am disqualified. >I don't check for castle rights because it can't be done in 6 plies anyway. King >captures checks are on, but I've diabled the sorting of moves so it will iterate >deeper and count more nodes before it discovers the positions was actually >illegal to begin with :( >It will cost some speed to sort the moves and fix it, of cause a linear search >would be enough, I just have to check for the king capture. But I can't do perft >7 anyway without some attack bitboards to check the castle stuff, so I surrender >;) And if we did only perft 1, I could remove everything but pawn and knight portions from move generation and makemove functions ;) That would be fast! And actually I could pre-compute all these positions and then just copy them to board structure! I'd be VERY fast! But yes, you are disqualified if you don't chech castling rights, so: I AM THE KING, AGAIN! Or maybe we are after all comparing apples and oranges: everyone is doing something different so we can't compare the figures. Severi "King" Salminen
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