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Subject: Re: Who is the better chess program author?

Author: José de Jesús García Ruvalcaba

Date: 09:19:56 12/12/01

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On December 12, 2001 at 11:34:09, Christophe Theron wrote:

>
>
>I'm not saying that chess knowledge accounts for nothing. I just dispute the
>fact that chess experts have chess knowledge:
>1) that would be useful for a chess program
>2) that a weak player like me cannot either find by itself or find around him
>(by asking to better players or finding it in books)
>
>I'm doing chess programming since a long time and I don't think I would have
>benefited much from a grandmaster by my side, if I had been given the
>opportunity to have one.
>
>And as I have said many times, I even believe that a gransmaster involved in a
>chess programming team would be counter productive.
>

I think that depends how you use the grandmaster. As opponents they can still
defeat the programs and the programmers can learn from the games (even if the
machine wins). Some 20 years ago they were a lot stronger than the machines, at
that time I think any computer-chess team would have found productive to play
against grandmasters.
I.e. what the grandmaster does really well is to play chess, let her/him play
against your program (but they usually charge some money).
José.


>Human players have to rely on heuristics often designed to compensate for some
>weaknesses of the human brain. Computers do not have these weaknesses, and so
>should not use these heuristics. An obvious example is the ability for a
>computer to compute thousands of complex variations without fearing to miss one.
>The human brain cannot do the same. I believe the concept of tempo is also an
>example.
>
>On the other hand there are heuristics the human players use that are of too
>high level at this time for computers. I guess the concept of planning is one of
>them. Human players are able to build on their past experience to come up in a
>given position with a set of plans that are most likely applicable. That's
>something I have no idea how to do with a computer. I guess other teams are
>working on this idea, but it seems that nobody actually succeeded.
>
>
>
>    Christophe



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