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Subject: Re: automated book generation in chess/checkers

Author: Ren Wu

Date: 21:35:33 12/12/01

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On December 12, 2001 at 19:51:22, martin fierz wrote:

>On December 12, 2001 at 19:28:02, Ren Wu wrote:
>
>>On December 12, 2001 at 18:31:14, martin fierz wrote:
>>
>>Thanks for sharing this.
>>
>>>aloha,
>>>
>>>there was a discussion about this, deep down in a thread about who is the best
>>>chess programmer, so i decided share our experience here:
>>>
>>>thomas lincke (lincke_at_inf.ethz.ch) has generated an opening book for my
>>>checkers program with a technique called dropout expansion. he wrote a paper on
>>>this, i think. for checkers it works very well, my book is very close to what
>>>you expect from reading human opening books. the book has 1.1 million scored
>>>positions in, which gives me about 200'000 book moves.
>>
>>Do you have the link for this paper?
>
>unfortunately, only a paper link:
>T.R. Lincke: Strategies for the Automatic Construction of Opening Books, Proc.
>"Computer and Games" Conference, to appear in LNCS, Springer Verlag, 2001
>
>but you could send him a mail and ask for a copy (see original post).

Thanks.

>>
>>So the idea is to drop the losing iines when you have enough evidense?
>right. of course, the whole thing is configurable, so "enough evidence"
>can be whatever you think is needed.
>
>>>so, to conclude this post, i believe in automated book generation for games with
>>>few good moves/position but i don't believe in it for chess. tom also used it
>>>for awari to good effect.
>>
>>Yes, it is not easy to get this done right.
>>
>>>i don't know enough about chinese chess, i played a
>>>couple of times in beijing, but more for fun :-)
>>
>>Did you win any game at all? One of my best friend at England, he happen to have
>>same first name as you and probably same chess rating, once told me that someone
>>have taught him play chinese chess, and he be able to beat his teacher in first
>>game. really funny.
>
>i won one game, but lost the rest (5 or 6) - it's hard to get used to the
>chinese symbols on the pieces, and i never could get used to the fact that in
>CC, one knight can attack another but not be attacked by it, and that kings
>cannot move out of their castles - i was checkmated by a girl when i was
>winning, because she put a rook just beside my king - i forgot i couldnt take it
>:-)
>
>cheers
>  martin

That's pretty good, very interesting also.

Ren.



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