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Subject: Re: what is your guess for possible rating of piece square table program?

Author: Rafael Andrist

Date: 09:13:36 12/14/01

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On December 13, 2001 at 16:23:52, Uri Blass wrote:

>On December 13, 2001 at 11:09:25, Rafael Andrist wrote:
>
>>On December 12, 2001 at 14:28:12, Uri Blass wrote:
>>
>>>On December 12, 2001 at 14:24:33, Rafael Andrist wrote:
>>>
>>>>On December 12, 2001 at 03:17:30, Uri Blass wrote:
>>>>
>>>>>My guess is that a piece square table program with good search rules can get
>>>>>2200-2300 ssdf rating on A1200
>>>>>
>>>>>I think that it may be interesting if one of the top programmer will give also a
>>>>>piece square table version of his program in order to test it(I say his because
>>>>>unfortunately I do not know about a female top ptogrammer)
>>>>>
>>>>
>>>>What do you consider "good search rules"? Which speed do you assume?
>>>>
>>>>Rafael B. Andrist
>>>
>>>I consider good search rules as the best that the top programmers can
>>>practically do today.
>>>
>>>Uri
>>
>>I would guess around 2100. Why not try it out? You already have a move
>>generator, so you do not need to do much to get a first impression what would be
>>possible.
>
>No
>I need to do a lot to get an impression what is possible because the main
>problem is to have good search rules(I already have a weak chess program but no
>null move pruning and today it does only 1 ply search and qsearch).
>
>Uri

you could write a simple Alpha-Beta-search algo, then find out how much the
program improves from ply to ply and then extrapolate this linearly to the depth
of comercial engines.

Rafael



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