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Subject: Re: program improvements based on weaknesses

Author: Robert Hyatt

Date: 08:44:53 12/15/01

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On December 15, 2001 at 03:12:43, K. Burcham wrote:

>
>
>if some here say that they dont want to play against someone that
>is moving manually (changes time to move during game),
>then it seems that the program time control could be improved for an increase in
>strength.


That isn't the issue.  It is "human interference" that is the issue.  A fully
automatic program (on a chess server) has to make _all_ decisions by itself.
How much time to use, when to think longer, when to play quicker, etc.  A
manually operated program will have help.  And with a good human operator,
that help can be the "edge" needed to beat an automatic program.  IE when
the program finds a move that the human is sure is "ok" he can hit "move
now" and save time.  Or even prevent the program from thinking longer and
switching to a "worse" move.

time usage isn't really the issue, it is "outside help".



>
>also it seems that some say that they can also lose to someone that
>changes to another program during the game. it seems these changes could be
>studied, and the program improved based on data collected.
>
>after reading the posts here for several years now, it seems there are three
>things that some here think will show program weaknesses.
>
>1. controlling your own move time. (changing time to move during game).
>2. switching to another program during the game.
>3. letting your opponent study your program, prior to a match. or telling
>     your opponent which program you are using.
>
>if any of these consistently increases your wins, then your program can be
>improved.
>
>kburcham



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