Author: Will Singleton
Date: 20:12:55 12/15/01
Go up one level in this thread
On December 15, 2001 at 13:33:42, Matthias Gemuh wrote: >On December 15, 2001 at 12:30:07, Will Singleton wrote: > >>On December 15, 2001 at 11:44:53, Robert Hyatt wrote: >> >>>On December 15, 2001 at 03:12:43, K. Burcham wrote: >>> >>>> >>>> >>>>if some here say that they dont want to play against someone that >>>>is moving manually (changes time to move during game), >>>>then it seems that the program time control could be improved for an increase in >>>>strength. >>> >>> >>>That isn't the issue. It is "human interference" that is the issue. A fully >>>automatic program (on a chess server) has to make _all_ decisions by itself. >>>How much time to use, when to think longer, when to play quicker, etc. A >>>manually operated program will have help. And with a good human operator, >>>that help can be the "edge" needed to beat an automatic program. IE when >>>the program finds a move that the human is sure is "ok" he can hit "move >>>now" and save time. Or even prevent the program from thinking longer and >>>switching to a "worse" move. >>> >>>time usage isn't really the issue, it is "outside help". >>> >> >>That's true, but both the "move now" button and the "don't make that stupid >>move" button can be used even on a fully automatic program. Can't control for >>that. >> >>But I do think it's important to kib analysis, for later study. >> >>Will > > > >An automatic "move now" is IMPOSSIBLE !!! >There is no logic to trigger that. As Jose mentioned, anything is possible, if one wants to cheat. Just set your engine to poll the keyboard, no winboard interaction required. You could effectively make it play any move you want (but the analysis would give you away). All I'm saying is that if a program is required to kib the pv, score, time, etc for each ply, then later analysis might detect stuff like that. The main thing analysis kibbing does, though, is to deter the funny stuff. Will
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