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Subject: Re: Programmer vs Program strength

Author: Bruce Moreland

Date: 17:54:55 06/08/98

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On June 08, 1998 at 13:16:34, Albert Silver wrote:


>Well, I can't comment on what ICC was like in the past but I can say
>that I have no understanding of the ratings in ICC. I have on more than
>one occasion played opponents who were rated at least 200 points above
>me and found myself rewarded with 1 (!) extra rating point after beating
>them, then I'll beat an opponent rated 50 points less and get 10 points
>or more for my efforts, so you can imagine what I think of the validity
>of ratings there.

The rating system itself is performing as designed.  If each side has
played at least twenty rated games, it will work appoximately as
follows.

If both players have the same rating, the winner gets 16 points, the
loser loses 16, and no points change hands if the game is a draw.

If one player is 200 points higher than the other one, the stronger one
will get 8 for a win, and the weaker one will lose 8.  If the weaker
player wins, they'll get 24 and the stronger player will lose 24.  If
the game is a draw, the stronger player will get 8 points and the weaker
one will lose 8.

You gain or lose more or less points if the rating differential is more
or less than 200 points.

You'll never lose or gain more than 32 points for a loss or a win, and
you'll never gain or lose more than 16 for a draw.

If one or both players hasn't played 20 games yet, everything changes.
The rating of a player who has yet to play 20 games can change wildly.
If your rating is established, and your opponent's is not, you'll gain
or lose fewer points than you'd expect.

So my guess is that in your first example, you played against someone
who was provisional, so your rating change as slight, and in your second
example, everything worked right.

Sorry this is so long-winded.

>>I used to use a P6/200 on ICC, it peaked out at 2800 or so, back when
>>this was the best anyone else was doing.  Now when I run the same
>>machine, 2800 is a disappointment, 2900 is more like it, and sometimes
>>it exceeds 3000.
>>
>>The software is better now but not that much better.
>
>There is a funny possibilty now that I think of it: it is well known
>that some players are really very successful against computer opponents.
>Even when their colleagues who are rated 200-300 points more than they
>do not do nearly so well. This would really mess with the rating system
>as let's say a master scores a solid 50% against a 2800 rated computer
>account and gains a generous amount of rating points which he promptly
>loses to GM X who is only rated 2600 but who outplays him regularly.
>This goes beyond the usual nemesis element in which a player due to
>stylistic incompatibilities just can't seem to do well against a certain
>opponent. In tournaments this happens undoubtedly but on a much smaller
>scale (Player A will only encounter Player B about 3-4 times in a year
>if that many), but on ICC where tens and hundreds of games are played,
>this divergence is multiplied enormously. Perhaps therein lies part of
>the explanation.

I think this is exactly true, other than that the idea of any commonly
occurring human player beating a 2800 computer 50% of the time in blitz
is pretty optimistic.

You do find cases where people will give away tons of points in
super-fast reckless games against random opponents, then will play very
slow and considered games against another opponent, and get them all
back.

I think it'd be really hard to do anything to fix this, short of
attaching a breathalizer to everyone's computer.

bruce



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