Author: Uri Blass
Date: 08:39:01 12/17/01
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On December 17, 2001 at 10:58:44, Jon Dart wrote: >On December 17, 2001 at 07:08:30, Uri Blass wrote: > >>I think that it may be a good idea to build a test suite based on games when the >>target is simply to avoid tactical mistakes in the games. >> >>It is possible to take the ssdf games for this purpose. >> >>The program can analyze games at 1 minute per move and when it finds a big jump >>in the score to the right direction of at least a pawn it can suspect that the >>last move was a tactical mistake. >> > >Sometimes the move immediately before the one with the big score is not a >mistake - the side to move may be already lost, and have no good alternatives. >But neither side sees this earlier, due to limitations in the depth of the >search. So you really need to back up a few moves and analyze what happened in >the positions leading up to the one that seems decisive. I know it and this is the reason that I suggested(in the part that is in my post) to analyze later the suspected positions for more time in order to see if there is a big difference between the score after the move that was played and the score after the move that is suggested. <snipped> >You can't >usually be 100% certain that you have a unique best move. > >--Jon yes,I know it and test positions can be also to avoid a tactical mistake and not to find a unique move. I also did not say that 100% of the solutions are going to be correct. Uri
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