Author: Thomas Mayer
Date: 09:02:42 12/17/01
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Hi Michel, >I'm very busy with NullMover currently, this is the current ICC result: > >Statistics for nullmover(C) On for: 16 Idle: 0 >nullmover is currently involved in a match against Tandor. > > rating [need] win loss draw total best >Bullet 2207 402 180 28 610 2284 (13-Dec-2001) >Blitz 2340 987 283 162 1432 2440 (16-Dec-2001) >Standard 1964 64 14 9 87 1964 (17-Dec-2001) > >You can see what I want to add soon on: >http://home.wanadoo.nl/~michel.langeveld/nullmover.html > >Maybe that after CCT-4 I release a public version of nullmover..... just one tip for your planned improvements list: put EGTB-support at the end - it's not that extremely important... After Killer heuristics, implement an opening book that will help you much on ICC and discovers other weaknesses because your engine will get in very different game types and must show it's capability's there... then I would recommand permanent brain - it is better to implement it at a quite early stage because it is not that easy as it looks like... especially when your internal structure was not planned around it... (ponderings causes me MANY headaches... :) Greets, Thomas
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