Author: Severi Salminen
Date: 00:30:13 12/20/01
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>Either you have extremely good move ordering, you have a bug, or you're counting >in quiescence search also, which is "cheating". 96% is very very high. Crafty >gets 90% here. I also tested with Crafty and did a search to same depth than on Requiem and got worse percentage and wondered waht causes the difference. You were right, I _was_ counting in qsearch also (I had thought it was the standard), BUT: when I removed the calculation in qsearch the figure increased by 0.2 (95.9% -> 96.1%). And without null moves it was still 98.9%. So I guess I have an "extremely good move ordering" :) But it was only this position, on other positions the figure might be lower (or highr on the other hand). This is how I calculate (this is done, if score>=beta): FailHighCount++; if(moves_searched==1) FirstMoveFail++; This is not done in rootnode, so it might bias the results ;) Severi
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