Author: Jonas Cohonas
Date: 04:23:49 12/20/01
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On December 20, 2001 at 06:54:21, Georg Langrath wrote: >The death of computerchess. > >In older days every tablechess was a piece of art. You talked about the design >and features as much as strength. Later came PC. Now you could talk about design >and features of interfaces instead beside strength. >Nowadays it seems as interfaces and new features are dying. Look at Fritz 7. It >looks like Fritz 6 if I haven’t misunderstood. It has one big development, and >that is communicating possibilities via Internet. >And Century 4. I have it. Although I like the interface it is the same as in >Century 3 in every detail. And it has some small new features. >That means that the important thing about buying new PC-chess nowadays is that >it perhaps is a little stronger. Often not more than as best 50 ELO. >I am not a strong chessplayer, but strength isn’t a problem for most of us >today. All programs are more than strong enough. Strength can be of importance >in analyze, but for few of us that important, that you are willing to spend 60$ >for an uncertain increase of perhaps 20 to 50 points. >And ordinary people are less interested in strength than those in CCC. >Perhaps there isn’t so much more to develop in features and design of interfaces >more, but I think that this means that most people will loose their interest in >buying new chessprograms. >Anybody that agree? > >Georg I think that this is just and indication that most people want stronger engines over new features in the GUI, however i do not see why one should exclude the other and i have to agree with you that paying 50-60$ for a maby stronger engine could lead to, maby not the death, but some decrease in interest and sales. For example, i use the publish games feature a lot with CB programs and the only programs that can do this without bugs are: Young Talents, Junior 6 and Deep Junior 6 all the others have bugs and/or have even decreased in quality concerning this feature. I do not understand why it is not possible to save settings in CB GUI's ie. book settings, hash settings, etc in a single file, where they don't change until you load another saved file with different settings (if you change timecontrol you have to optimize book everytime when playing manually or against the prog). Also when publishing games live, why is it not possible to change background color, pieces (you can, but you have to make them yourself like i did) etc? this feature has not been developed at all since Young Talents. Regards Jonas
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