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Subject: Re: The death of computerchess.

Author: Sally Weltrop

Date: 21:31:35 12/20/01

Go up one level in this thread


On December 20, 2001 at 08:44:41, Mike Hood wrote:

>On December 20, 2001 at 08:29:37, Geo Disher wrote:
>
>>I agree that some work needs to be done to the player interface.  I personally
>>believe that designers should have a goal to make a 3D interface that is real
>>enouph to not make me want to pullout my board every time I want to analyze a
>>position.  It should not be that hard to have very realistic looking almost
>>picture perfect looking 3D board.  I think many people now have graphics cards
>>in their machine.  Why not take advantage of these cards for chess.  I
>>personally would get a slightly weaker engine if I knew I did not have to bring
>>out my real chess board to play a serious game against the computer.
>
>I've never taken 3D boards seriously in chess programs. The hide more than they
>display. To recognize the pieces you need to look at them from a low angle,
>whereas to recognize the position you need to look at the board from a high
>angle. A simple 2D board removes the problems.

I agree with you on this one. I have NEVER seen a 3D board visually appealing
that compares to a good ole' 2D one yet implemented.



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