Author: Sally Weltrop
Date: 21:31:35 12/20/01
Go up one level in this thread
On December 20, 2001 at 08:44:41, Mike Hood wrote: >On December 20, 2001 at 08:29:37, Geo Disher wrote: > >>I agree that some work needs to be done to the player interface. I personally >>believe that designers should have a goal to make a 3D interface that is real >>enouph to not make me want to pullout my board every time I want to analyze a >>position. It should not be that hard to have very realistic looking almost >>picture perfect looking 3D board. I think many people now have graphics cards >>in their machine. Why not take advantage of these cards for chess. I >>personally would get a slightly weaker engine if I knew I did not have to bring >>out my real chess board to play a serious game against the computer. > >I've never taken 3D boards seriously in chess programs. The hide more than they >display. To recognize the pieces you need to look at them from a low angle, >whereas to recognize the position you need to look at the board from a high >angle. A simple 2D board removes the problems. I agree with you on this one. I have NEVER seen a 3D board visually appealing that compares to a good ole' 2D one yet implemented.
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