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Subject: Re: The death of computerchess.

Author: Kevin Stafford

Date: 00:55:29 12/21/01

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I don't really feel that strength is the only frontier left in computer chess.
Certainly its the most explored, but there are other problems to work on. I for
one would immediately purchase an engine that could handicap itself down to my
(meager) level without playing like a crippled computer engine. By this I mean
the engine would not simply lower its ply depth, but would make the same
mistakes a human would make: playing with a flawed plan which results in major
or minor positional mistakes, along with the usual tactical blunders. Achieving
human-like play at a user defineable strength is a problem that is mostly
untackled as of yet, and means infinitely more to me as an improving chess
player than adding 20 Elo points to my analysis engine.

-Kevin



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