Author: John Merlino
Date: 13:37:30 12/21/01
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On December 21, 2001 at 16:20:45, Paul Byrne wrote: >On December 21, 2001 at 10:34:22, Graham Laight wrote: > >>All my chess computers/programs only allow you to set time control per move to >>the nearest second. Even with "permanant brain" (where did THAT expression come >>from?) off, this still makes them too strong for an enjoyable game of chess. >> >>A nice simple idea - why not allow the player to specify the time in >>milliseconds? We could then level down the play by throttling off almost all of >>the computer's thinking time. I'm sure that they'd be much more fun to play >>against then. >> >>-g > >On a related note, anyone know an easy way to get the time with millisecond >resolution under VC? ftime and such seem to have a resolution of 50 ms or so. > >-paul GetTickCount() is what we use for Chessmaster, but you'll need to include "windows.h" jm
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