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Subject: Re: Allow Time Control In Milliseconds

Author: John Merlino

Date: 13:37:30 12/21/01

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On December 21, 2001 at 16:20:45, Paul Byrne wrote:

>On December 21, 2001 at 10:34:22, Graham Laight wrote:
>
>>All my chess computers/programs only allow you to set time control per move to
>>the nearest second. Even with "permanant brain" (where did THAT expression come
>>from?) off, this still makes them too strong for an enjoyable game of chess.
>>
>>A nice simple idea - why not allow the player to specify the time in
>>milliseconds?  We could then level down the play by throttling off almost all of
>>the computer's thinking time. I'm sure that they'd be much more fun to play
>>against then.
>>
>>-g
>
>On a related note, anyone know an easy way to get the time with millisecond
>resolution under VC?  ftime and such seem to have a resolution of 50 ms or so.
>
>-paul

GetTickCount() is what we use for Chessmaster, but you'll need to include
"windows.h"

jm



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