Author: blass uri
Date: 09:26:28 06/10/98
Go up one level in this thread
On June 10, 1998 at 11:59:37, Christophe Theron wrote: >Of course we don't know the outcome of ANY test before doing it. > >It's just that I see lots of complains from people saying: "the SSDF >should always use equal platform for testing". And now somebody wants to >do a very unequal platform test and people say: "Oh yes, great, let's do >it, we have been waiting for that!". The problem with the ssdf was that they did not give the old programs equal conditions so there is no chance for old programs like Genius3 or Junior4 to be number 1. I do not think the SSDF should always use equal platform but if it does not use equal platform it should give every program the same conditions (to run on fast and on slow platform). > >And I still don't understand what you are expecting from this test. > >I think there are more interesting tests to do. For example, let's start >by making a few test matches with a 2x time handicap before trying 10x. > >Or even by giving a 20% time handicap. Sometimes I wonder: "should I try >to implement more knowledge, or should I spend the next month trying to >improve Tiger's speed by 20%?". > >Some months ago, Tiger was crushed by Genius in every blitz game. I was >really disappointed by the result. Then I tried handicap games, for >example by giving Tiger twice the time Genius had. Suddenly, Genius >looked rather weak. I think that the adventage of time is more significant at blitz so you are right you will learn nothing with 10xtime handicap at blitz but it is not the same at slow games. Uri > >With this experiment I was able to know that it was worth keeping >working on my program. Because I knew the goal was near. > >I would have learned nothing with a 10x time handicap. When you give one >side too much handicap, this side just looks stupid. 2x time handicap is >already too much. 10x is not worth trying. > >Just my opinion. Let's see what happens, and then we talk about it >again. > > >
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