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Subject: Re: questions about WAC

Author: Uri Blass

Date: 06:26:46 12/27/01

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On December 27, 2001 at 09:14:32, Uri Blass wrote:

>On December 27, 2001 at 08:54:19, Gian-Carlo Pascutto wrote:
>
>>On December 27, 2001 at 08:32:14, José Carlos wrote:
>>
>>>On December 27, 2001 at 06:43:23, Gian-Carlo Pascutto wrote:
>>>
>>>  Mine needs 6:40 (PIII-900) to show a negative score here, in ply 16. There's
>>>so much to do in eval...
>>
>>I get a negative score in 18 seconds, but let me show you what I mean
>>with 'nullmoves itself to death':
>>
>>[...]
>>
>>10      37   413  2523987  g5 !
>>10      37   476  2889129  Kf8 !
>>10      37   500  3027747  e5 !
>>10      37   518  3134806  h5 !
>>10      37   545  3306723  a5 !
>>10      37   565  3411045  a6 !
>>10      37   596  3591841  g6 !
>>10      37   663  4009756  h6 !
>>10      37   675  4087799  Kh8 !
>>10      37   688  4153091  Kf7 Nc2 Ke7 Kg1 a5 b4 a4 b5 e5 Ne3
>>11      31   793  4902264  Kf7 Nc2 a5 Kg1 g5 b4 a4 b5 g4 Ne3 h5
>>11      32   797  4935549  g5 !
>>11      32  1003  6147838  h5 !
>>11      32  1057  6480470  Kf8 !
>>11      32  1105  6769974  g6 !
>>11      32  1180  7247897  a5 !
>>11      32  1215  7450589  e5 !
>>11      32  1231  7546691  a6 !
>>11      32  1258  7694831  h6 !
>>11      32  1303  7980135  Kh8 !
>>11      32  1335  8172728  Kf7 Nc2 a5 Kg1 g5 b4 a4 b5 g4 Ne3 h5
>>12     -18  1810 11465842  Kf7 ??
>>12     -17  1921 12091128  g5 !
>>12     -17  2922 18491468  g6 !
>>12     -17  3306 21019493  h5 !
>>12      -5  3486 22062248  h6 !
>>12      -5  3701 23193981  Kf8 !
>>12      -5  3776 23600593  a5 !
>>
>>[...]
>>
>>--
>>GCP
>
>I know what is null move but I do not understand this output.
>If 2 moves have the same score then
>what is the reason that your program changes it's mind.
>
>If a move fail high then it means that the score is clearly
>bigger than the previous score so if the previous score was
>37 the new score should be at least 38
>I assume that you use integers for scores.
>
>Uri

I understand from other posts that it was fail high that
was not confirmed but I still do not understand how fail high
can be wrong.

I read in bruce pages that it happens only to strong programs
and I also remember from previous discussion about MTD that
it is related with hash tables.

Is the reason for the fail high that were not confirmed only
null moves or also hash tables?

I am also interested to see the tree that cause
to this problem

chessbase interface can understand tree so if it is possible
to post a practical tree as small as possible
that cause the problem with comments after every node
(like number of node,alpha value,beta value)
then it may be productive for me to look at it

I think that a program that translate nodes of a program to a tree that
chessbase interface can understand may be productive
for chess programming because I believe that
looking at the tree node after node
may be productive to get ideas.

Uri



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