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Subject: Re: Bad bishop?

Author: Vincent Diepeveen

Date: 05:09:44 06/12/98

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On June 10, 1998 at 14:09:08, Bruce Moreland wrote:

>
>On June 10, 1998 at 12:59:52, Johanes Suhardjo wrote:
>
>>Is a bad bishop only the one behind the pawns with the same square
>>color?  Is the one in front of the pawns not bad?
>
>This is an extremely hard question.
>
>A bad bishop is a bishop that can't participate fully, because of the
>pawn structure, usually your own pawns and not the opponent's.
>
>I have seen a bishop be bad because exactly one friendly pawn is
>inhibiting the bishop.
>
>I have seen bishops that are excellent even though many friendly pawns
>are on its color, this is usually the bishop in front of the pawns case
>you mention.
>
>I think that this is one area where humans have put a label on something
>without really having a firm definition of what they are describing.
>There are cases where a human would say, "that bishop is bad", but you
>can make minor changes to the pawn structure, the bishop's location, the
>other minor pieces on the board, or the general tactical situation, and
>the bishop suddenly becomes a  monster.

True.

Humans only know 'bad bishops and good bishops',
where i introduced the term 'position bishop' too,
when analyzing with opponents, and they (my teammembers)
laughed about that name, they didn't hear it before.

I have masses of bishop terms in Diep, but it's hard to define
everything,
as you clearly are 'inventing' new names, where a human simply says:
it's either bad or good.

the hardest part though as you already pointed out above is a bishop
which is
bad, just because there is only 1 pawn at the wrong color, which is not
even
blocked.

I'm having massive problems to make my program this last part clear.

>bruce

Vincent



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