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Subject: Re: Which Program Plays Closest To a Human Grandmaster?

Author: mike schoonover

Date: 17:59:41 12/27/01

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On December 27, 2001 at 19:02:24, Uri Blass wrote:

>On December 27, 2001 at 17:37:22, Dann Corbit wrote:
>
>>On December 27, 2001 at 17:29:34, Louis Fagliano wrote:
>>
>>>On December 27, 2001 at 17:13:25, Dann Corbit wrote:
>>>
>>>>On December 27, 2001 at 16:14:22, Will Bundy wrote:
>>>>
>>>>>
>>>>>  Does anyone have any opinions on Which programs play the Most like a Human
>>>>>Grandmaster in terms of strategy and Tactics? I am aware that Computers do not
>>>>>have the Understanding of Chess that Grandmasters have, but what programs are
>>>>>able to simulate Grandmaster Play the Most?
>>>>
>>>>None of them.  The play is very different.  A computer program searches with
>>>>almost flawless precision to find tiny fractions of a pawn advantage and any
>>>>tactical shot like grabbing a pawn.
>>>>
>>>>Human GM's don't play like that for the most part.  Polgar and Morphy are
>>>>tactical sorts, but most GM's have a very different style from computers.
>>>>
>>>>CS-Tal plays wild "pirates pouring over the walls" attacks.
>>>>Gambit Tiger apparently is made to understand gambits to some degree.
>>>>
>>>>But really, you can't compare the play very well.
>>>>
>>>>Both machines and top human experts play exceptional chess games.  But the way
>>>>that they go from "point a" to "point b" is not the same at all.
>>>>
>>>>IMO-YMMV.
>>>
>>>I'm not sure if I or Dann Corbit understood Will Bundy's question right.  When
>>>Will Bundy said "plays closest to a human grandmaster" what does "plays" mean?
>>>
>>>How a computer searches for a move compared to a human GM or how similar the
>>>move played (by whatever heuristics) is compared to what a human GM would play
>>>in the same position.
>>>
>>>Dann Corbit interpreted the question as how a human GM searches compared to a
>>>computer searching which is quite obviously very different.
>>>
>>>But I think Will Bundy's question was not differences in search techniques
>>>between human GM's a nd computers but the final result.  In other words, if you
>>>were given some game scores of Kramnik's, Kasparov's, Anand's, Fritz 7's, Chess
>>>Tiger 14.0's, and Junior 7's games (against other humans and this is important)
>>>but were not told which was which, could you tell just by playing over the games
>>>which were human GM vs. human GM games and which were computer vs. human GM
>>>games and if so, which program would simulate the play of a human GM the
>>>closest?
>>
>>None of them.
>>
>>All of the good programs will definitely find tactical shots that the GM's
>>missed.  They would make these moves instead.
>>
>>Most of the good programs will be very much fooled by gambits.
>>
>>Most of the good programs will be greatly puzzled by positional moves.
>>
>>Try LCT II's tough problems, NOLOT, etc for a taste of this.
>>
>>Try analyzing this game with a computer and tell me which one actually finds all
>>the optimal moves:
>>ftp://cap.connx.com/pub/game-of-the-week/strategy.pgn
>
>It is clear that there are cases when you can be almost sure which side is the
>computer from looking at the game(in cases that one side made a tactical mistake
>that is typical to humans or a positional mistakes that is typical to computers
>but not all the games have tactical mistakes or big positional mistakes that
>humans avoid and there are cases when you cannot know based on a game without
>analyzing it with the right program which side is the computer.
>
>There is a meaning to the question which program can create the illusion that
>it is a strong human in more cases.
>
>Uri


tactical play,positional play....?,mmm...;
still dont like being beat by a switch matrix for a over grown silicon diode.
:)
mike



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