Author: Lex Loep
Date: 01:29:40 12/29/01
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On December 28, 2001 at 16:23:00, Brian Richardson wrote: >On December 28, 2001 at 15:59:07, Lex Loep wrote: > >>After some further analysis I found the problem, in fact there where >>two errors >> >>1) Crafty has a bug in the 'level' command, the >>command "level 0 1 0" which should mean game in 1 minute >>is handled by crafty as game in 1 second, wich eventually lead >>to crafty setting its target time to 5 seconds per move. >> >>2) the time/otime commands where not send by the winboard adapter. >> > >Are these problems CP related, and not Crafty's fault? >I don't think Crafty even uses the .ini file below... The first problem is crafty's fault, but this problem is generally hidden because winboard send the time/otim commands thereby correcting the time setting from the level command. The ini files below are from CP. For those who use crafty in CP these ini file changes are mantatory. Lex > >>Problem 1 can be worked around by changing the following lines >>in ENGINEEXT.INI >> >>Level1=level %4 %3 0\n >>Level5=level 0 %3 %5\n >> >>This cause the winboard adapter to send the level command in second, >>thus for a 1 0 game it sends "level 0 60 0 >> >>Problem 2 was a missing option in the ENGINEEXT.INI file , the following >>option must be present: >> >>Options=3 >> >>2 out of the 3 PC's I used to test it where missing this line. >> >> >>Thanks for your feedback. >> >> >>Lex
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