Computer Chess Club Archives


Search

Terms

Messages

Subject: Re: About qsearch... To Sune Fischer

Author: Uri Blass

Date: 12:29:19 12/30/01

Go up one level in this thread


On December 30, 2001 at 14:30:03, Sune Fischer wrote:

>On December 30, 2001 at 12:01:17, Severi Salminen wrote:
>
>>>If I do a full QS then >80% of the time is spent in there, that is a complete
>>>overkill IMO, since chess is not 80% capture moves.
>>
>>Try counting horizon nodes as normal nodes and only nodes actually _generated_
>>by qsearch as qnodes. Your figures might look a lot better.
>>
>>Severi
>
>Well I must have some sort of problem, I haven't counted the nodes, but the tree
>explodes for sure.
>Maybe it is just move ordering, I haven't really adressed that issue yet, just
>using MVV-LVA, probably not good enough.

I believe that MVV-LVA should be enough to avoid the problem that you described.

If you get 1 more ply by limiting the qsearch then it seems that you have a
serious problem.

I did not check middle game positions but at least in the opening it does not
happen even with TSCP.

It may be productive to limit the qsearch(I am not sure about it) but in normal
positions it should not be 1 ply difference unless you have branching factor
that is clearly less than 2 and in this case your program can outsearch all the
opponents.

Uri



This page took 0 seconds to execute

Last modified: Thu, 15 Apr 21 08:11:13 -0700

Current Computer Chess Club Forums at Talkchess. This site by Sean Mintz.