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Subject: Re: How long to find White's winning move?

Author: Uri Blass

Date: 01:41:30 01/03/02

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On January 03, 2002 at 03:44:24, William Sprague wrote:

>On January 02, 2002 at 19:51:17, John Merlino wrote:
>
>>On January 02, 2002 at 18:29:56, Roy Eassa wrote:
>>
>>>How long does it take your program/engine to find White's winning move (and to
>>>achieve a score that shows the program understands that White is winning)?
>>>
>>>[D] r4b1k/pp3Ppp/n1p5/2q1B3/2r5/6RP/PP2Q1P1/5R1K w - - 0 1
>>
>
>
>John - I found it on CM-8000 using a P4 @ 1.3 gig
>
>Time	Depth	Score	Positions	Moves
>0:00	1/3	-2.31	2167		1. Rd3 Rc2 2. Qe1 Nb4
>0:00	1/3	-2.14	2753		1. Re3 Rc2 2. Qd3 Nb4
>0:00	1/4	-2.07	15833		1. Re3 Rc2 2. Qd3 Nb4 3. Qb3
>0:00	1/4	-1.99	32362		1. Rb3 Rc2 2. Qe4 b6 3. Rd3
>0:00	1/4	-1.78	38779		1. Rg5 Rc2 2. Qd3 Rxb2 3. Bxg7+
>					Bxg7 4. Rxc5 Nxc5
>0:00	1/5	-1.78	63783		1. Rg5 Rc2 2. Qd3 Rxb2 3. Bxg7+
>					Bxg7 4. Rxc5 Nxc5
>0:01	1/5	-0.56	143809		1. Re3 Rb8 2. Bxb8 Nxb8 3. Re8 Nd7
>0:01	1/6	-0.65	189549		1. Re3 Rb8 2. Bxb8 Nxb8 3. Rb3
>					Rc2 4. Qe6
>0:02	1/6	-0.60	333708		1. Rg5 Rc2 2. Qd1 Rf2 3. Bxg7+
>					Bxg7 4. Rxc5 Rxf1+ 5. Qxf1 Nxc5
>0:05	1/7	-0.37	600219		1. Rg5 Rc1 2. Bxg7+ Bxg7 3. Rxc5
>					Rxf1+ 4. Qxf1 Nxc5 5. Qc4 b6
>0:07	1/7	0.00	869620		1. Re3 Rb8 2. b3 Rb4 3. Bxb8 Nxb8
>					4. a3 Rd4 5. Re8
>0:14	1/8	0.42	1845104		1. Re3 Rb8 2. Rf5 Rc2 3. Bxg7+
>					Bxg7 4. Rxc5 Rxc5 5. Re8+ Bf8 6.
>					Qg4 Rc1+ 7. Kh2
>0:31	1/9	0.30	4295215		1. Re3 Rc1 2. Bxg7+ Bxg7 3. Re8+
>					Bf8 4. Rxa8 Rxf1+ 5. Qxf1 Kg7 6.
>					Qf4 Nb4 7. Rb8 Qe7 8. a3 Nd5
>1:38	1/9	2.36	13147444	1. b4 Rxb4 2. Rg5 h6 3. Qh5 Qxe5
>					4. Rxe5 Rd8 5. Re8 Rbd4 6. Qe2
>					Nc5 7. Rxd8 Rxd8
>
>Bill

It seems that John marlino always insist to use the the default personality that
is not good for solving test suites.

I believe based on experience that bigger selectivity is better for chessmaster
in most of the cases when tactics is involved and this is the reason that I
always use ss=10 in chessmaster6000(I have not chessmaster8000 and I cannot
increase the selectivity for more than 10 in chessmaster6000).

Uri



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