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Subject: Re: Move ordering question

Author: Severi Salminen

Date: 07:39:49 01/07/02

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>>The best move (as seen from engine's point of view) allways results the least
>>amount of work. Assuming that I also search the best reply to it and so on.
>
>No
>
>suppose that beta<0 so your engine is happy with a draw.
>move A is the best and give material advantage but you need to search a lot of
>nodes to get a cutoff.

[snip]

Like I clearly said in the post you replied to, failhighs and faillows are
special cases.

Severi



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