Author: K. Burcham
Date: 17:31:19 01/07/02
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> >1sec 3sec 6sec 10sec 15 sec 20sec 30 sec 45sec 1min 2min 3min 5min > >95% 93% 91% 89% 87% 85% 83% 81% 79% 77% 75% 73% > > >The program that is twice faster is not going to get 95% even at 1 second per >move. > >I am not going to argue about the question if there is deminshing returns here >but if there is a diminishing return from depth then something like 62% at 1 >second per move and 56% at 5 min per move is more logical. > >Uri i think that most gamers will think your numbers are way off Uri. this is not what i see at the servers. there are thousands of games being played where the two opponents are using the same program Uri. when the 550mhz was the largest processor available (not including alpha or any commercial cpu), it was easy to beat anyone with 200mhz once you figured out which program could do this. when 1000mhz was largest, it was easy to beat 500mhz. i know you cannot take 1000mhz and any program of your choice, go to any server and lose only 62% against good operator with 2000mhz. i think you can take 2000mhz amd with lots of ram, go to any chess server with certain programs, and good operator, and win way more than 62% of your games against 1000mhz or less. i believe there are several guys that if they had 2000mhz amd, with certain programs, can win 90% of their games against 1000mhz in fast games, 1/0 or 1/1. these same operators can win over 70% of their games with five minute per move time control, using same program as opponent, when opponent has only 1000mhz or less. kburcham
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