Author: Arturo Ochoa
Date: 16:30:47 01/08/02
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On January 08, 2002 at 18:50:33, Dadi Jonsson wrote: >This is an interesting position from a game that was played by two GMs today: > >[D] 8/1p6/1b1qbk1p/p3ppp1/P1P3P1/1P3PNP/4QB2/6K1 b - - > >I believe that this is a hard position for programs. How do your programs >evaluate the position? Hello: I think it is not so difficult. Analysis: The first particular thing of this postion is the Black turn. So, the solution is really easy. Position Considerations: White pawns in clear squares and the White Bishop of the dark square; The Black Dark Squares Bishop can be consider as the black bad bishop because of the black pawn structure and its bad position. So, the idea of the solver move arises of these conditions of the position. My proposal variation: 1. ... Bxf2+ 2. Kxf2 Qd4+ 3. Kg2 f4 4. Nh5+ Ke7 5. Qc2 Kd6, If 6. Nf6 Qe3 = Regards, Arturo Ochoa.
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