Author: Stanislav Goldovski
Date: 08:32:56 06/15/98
Hello, I'm creating a chess engine in C and want it to be compatible with WinBoard. One thing I want to implement is recognizing "?" command from WinBoard to my engine - that is the "Move Now" feature. For some reason, this "?" goes not directly to my engine, but to the input buffer, so that the engine doesn't "move now". I try to resolve this with "setbuf(stdin, NULL);" and also I do "fflush(stdin)" just before checking the input with "getch". Still - my program gets "?" only after it makes the move, i.e. when it's already too late for "move now". Surprisngly, when I compile that with BC 3.1 it works corretcly, but when I compile with VC 4.0 (as Win32 console application) it does not. :( Could anyone help me? Thanks a lot in advance, Stan
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