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Subject: Re: Post your longest mate in a 5 man position. I found a mate in 98

Author: Sune Fischer

Date: 02:45:18 01/10/02

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On January 09, 2002 at 15:20:03, Robert Hyatt wrote:

>>>I don't remember the positions, but Crafty once announced a mate in 103 on
>>>ICC in a KNN vs KP ending, and Ferret beat that with a mate in 104 announcement
>>>in the same kind of ending...
>>
>>I doubt if they can win against correct defence.
>>The position may be drawn by the 50 move rule and a draw like this already
>>happened in comp-comp games.
>>
>>Crafty should never announce mate in 103 based on existing tablebases and a
>>score of mate in 103 should be translated to some material advantage based on
>>the estimated probability to win.
>>
>>Uri
>
>Why?  Just because some arbitrary rule says the game is a draw?  Even if that
>rule has been eliminated and then reinstated a few years later?  mate in 104
>might be right again one day as fickle as FIDE is.  :)

The point is, that the programs shouldn't trust the tablebase score if the
distance to mate is above 50, then the score should be draw and not a mate
score.
We always assume that the opponent will make the best possible defense, don't
see why this should be any different.

Exceptions: the distance to mate is 53 moves and the engine is playing a human,
then it is probably okay to assume the human will "blunder" by playing slightly
inaccurate, enough to mate within 50 moves.

On the otherhand, if 99% of the mates in the tablebases are in less than 50
moves then it might not be worht checking?

-S.



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