Author: Odd Gunnar Malin
Date: 07:48:03 01/10/02
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On January 10, 2002 at 10:01:43, Jeroen van Dorp wrote: >>1 -26 0 115 Bb8 >>1 -21 0 125 Bf4 >>1 100 0 128 Bxc3 >>1 318 0 134 Kxe8 >>2 286 1 211 Kxe8 Ra2 >>3 278 1 634 Kxe8 Ra2 f4 >>4 272 2 1469 Kxe8 Re3 Ke7 Ke2 >>5 287 6 5646 Kxe8 Ra2 f4 gxf4 >>6 --- 19 18350 Kxe8 g4 Bxc3 >>6 -14 19 18532 Kxe8 g4 Bxc3 >>6 +++ 43 39229 Kd7 g4 Bxc3 >>6 90 43 39230 Kd7 g4 Bxc3 >>7 83 152 129418 Kd7 g4 Bxc3 gxf5 Bxf5 >>8 83 384 301470 Kd7 g4 Bxc3 gxf5 Bd4+ > >What does this PolarChess output exactly tells me? > >ply depht, evaluation (pawn=100, +=computer advantage, -=opponent advantage?), >time (sec)??? , nodes, move (sequence)? > >Am I right? > >Thx. > >J. Almost right, time is in 1/100 second, so fail high after 0.43 sec. This is a Winboard engine so I output it as proposed by the protocol. The PV-line don't need to be in San but this looks best on most GUI. The position was rather easy and I belive all engine find the right move in under a second. (PolarChess<2000 ELO) Odd Gunnar
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