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Subject: Re: Gandalf 5 vs Gambit Tiger 2

Author: Gian-Carlo Pascutto

Date: 05:41:57 01/13/02

Go up one level in this thread


On January 13, 2002 at 08:29:35, Uri Blass wrote:

>On January 13, 2002 at 08:07:49, Gian-Carlo Pascutto wrote:
>
>>On January 13, 2002 at 07:05:16, Tina Long wrote:
>>
>>>Gigantic hash tables for very quick time limit didn't suit Gandalf?
>>
>>I don't think so. The Athlon can clear 200M in a split second, and
>>it plays 1 0 games fine with this setting.
>>
>>>Gandalf is more knowledge based so GambitTigger looked a lot deeper because of
>>>the quick time limit?
>>
>>Mm. Perhaps. Gandalf doesn't search very deeply, Tiger does. This won't
>>change when playing slower games. Gandalf will search a ply deeper, but
>>so will Tiger (and perhaps two).
>>
>>>The extra Tablebases helped GT?
>>
>>There's no practical advantage to using 6 man
>>tablebases. (according to Robert)
>>
>>>Sample size too small?
>>
>>24 games isn't much, but it's still a huge score difference,
>>enough to be significant. I'll plug the result into elostat
>>and see what comes out.
>>
>>>Did you notice any explaining factors or do you think this is a fair comparison
>>>of strength?
>>
>>I think it's fair comparison, the hardware was about equal and both were playing
>>at full strength. If there is something wrong with my setup
>>(I was operating Gandalf), then I honestly wouldn't know what is was.
>>
>>>Apriori I would have expected about 8-6-10 or thereabouts.
>>
>>Hmm. I'm disappointed with Gandalf so far. I used to run Fritz 7 on the same
>>account and with Gandalf the rating has dropped about 70-100 points!
>>
>>It doesn't seem to be a real top program to me. I wonder what the SSDF result
>>will be.
>>
>>--
>>GCP
>
>I will try another possible theory(I do not have gandalf5 so I cannot check it)
>
>Maybe gandalf need time to get used to big hash tables for some reason.
>
>The fact that it does not lose on time even on 1 0 games does not contradict
>this theory because it is possible that gandalf starts by searching 50 knodes
>per second in the first seconds and only after a minute the number of nodes per
>second becomes 300 knodes per second and the time that gandalf needs to get used
>to big hash tables is bigger than the time that it needs to
>get used to small hash tables.

I have no idea why or how you think this is possible. It would make the
chessprogram practically useless!

It's wrong. I see it is by looking at the statistics window. Gandalf does
about 300-400 (800 in some endgames) knps on my system, and that number is
fairly constant.

Moreover, also by observing the stats window, I do not have the impression
that Gandalf clears it hashtables frequently, so I do not think they had
anything to do with it.

--
GCP



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