Computer Chess Club Archives


Search

Terms

Messages

Subject: Re: Gandalf 5 vs Gambit Tiger 2

Author: Jorge Pichard

Date: 07:10:26 01/13/02

Go up one level in this thread


On January 13, 2002 at 09:46:30, Uri Blass wrote:

>On January 13, 2002 at 08:41:57, Gian-Carlo Pascutto wrote:
>
>>On January 13, 2002 at 08:29:35, Uri Blass wrote:
>>
>>>On January 13, 2002 at 08:07:49, Gian-Carlo Pascutto wrote:
>>>
>>>>On January 13, 2002 at 07:05:16, Tina Long wrote:
>>>>
>>>>>Gigantic hash tables for very quick time limit didn't suit Gandalf?
>>>>
>>>>I don't think so. The Athlon can clear 200M in a split second, and
>>>>it plays 1 0 games fine with this setting.
>>>>
>>>>>Gandalf is more knowledge based so GambitTigger looked a lot deeper because of
>>>>>the quick time limit?
>>>>
>>>>Mm. Perhaps. Gandalf doesn't search very deeply, Tiger does. This won't
>>>>change when playing slower games. Gandalf will search a ply deeper, but
>>>>so will Tiger (and perhaps two).
>>>>
>>>>>The extra Tablebases helped GT?
>>>>
>>>>There's no practical advantage to using 6 man
>>>>tablebases. (according to Robert)
>>>>
>>>>>Sample size too small?
>>>>
>>>>24 games isn't much, but it's still a huge score difference,
>>>>enough to be significant. I'll plug the result into elostat
>>>>and see what comes out.
>>>>
>>>>>Did you notice any explaining factors or do you think this is a fair comparison
>>>>>of strength?
>>>>
>>>>I think it's fair comparison, the hardware was about equal and both were playing
>>>>at full strength. If there is something wrong with my setup
>>>>(I was operating Gandalf), then I honestly wouldn't know what is was.
>>>>
>>>>>Apriori I would have expected about 8-6-10 or thereabouts.
>>>>
>>>>Hmm. I'm disappointed with Gandalf so far. I used to run Fritz 7 on the same
>>>>account and with Gandalf the rating has dropped about 70-100 points!
>>>>
>>>>It doesn't seem to be a real top program to me. I wonder what the SSDF result
>>>>will be.
>>>>
>>>>--
>>>>GCP
>>>
>>>I will try another possible theory(I do not have gandalf5 so I cannot check it)
>>>
>>>Maybe gandalf need time to get used to big hash tables for some reason.
>>>
>>>The fact that it does not lose on time even on 1 0 games does not contradict
>>>this theory because it is possible that gandalf starts by searching 50 knodes
>>>per second in the first seconds and only after a minute the number of nodes per
>>>second becomes 300 knodes per second and the time that gandalf needs to get used
>>>to big hash tables is bigger than the time that it needs to
>>>get used to small hash tables.
>>
>>I have no idea why or how you think this is possible. It would make the
>>chessprogram practically useless!
>>
>>It's wrong. I see it is by looking at the statistics window. Gandalf does
>>about 300-400 (800 in some endgames) knps on my system, and that number is
>>fairly constant.
>>
>>Moreover, also by observing the stats window, I do not have the impression
>>that Gandalf clears it hashtables frequently, so I do not think they had
>>anything to do with it.
>>
>>--
>>GCP
>
>I thought that it may be possible because I know that the nodes per second for
>gandalf4.32h as a chessbase engine was not constant.
>
>I also know that it is possible even with Deep Fritz.
>It never happens when I try to use 48 mbytes but for some reason it happens
>sometimes when I try to use 64 mbytes.
>
>I do not know if it is because of other applications that the computer use at
>the same time or because of windows2000 but it never happens in another
>computer (p850 with windows98).
>
>The case with Deep Fritz is an extreme case and it may start with searching
>less than 10 knode per second only to jump later to hundreds of knodes per
>second
>
>In the end of this post there is an example when I told Deep Fritz 64 mbytes
>hash
>
>Can you explain me what happen and what is the reason that Fritz's nodes per
>second jumped?
>I did not run new applications during the run of Fritz so it is logical to
>expect that the number of nodes per second will be constant but it does not
>happen.
>
>Note that with p850(windows98) I have not similiar problems but I still found
>that the number of nodes per second of Gandalf was not constant and in this case
>it was a special problem of gandalf4.32 as a chessbase engine.
>
>
>
>Sphinx Dominator - MChess 486

>[D] r5k1/Bp3p1p/5bp1/1N3b2/2r1p1n1/6P1/P3PPBP/R2R2K1 w - - 0 1
>
>Analysis by Deep Fritz:
>
>21.Bd4 Rc2 22.Bxf6
>  ³  (-0.50)   Depth: 2/7   00:00:00
>21.Bd4 Rc2 22.Bxf6
>  ³  (-0.50)   Depth: 2/7   00:00:00
>21.Bd4 Rc2 22.Bxf6
>  ³  (-0.50)   Depth: 2/7   00:00:00
>21.Bd4 Rc2 22.Bxf6
>  ³  (-0.50)   Depth: 2/7   00:00:00
>21.Bd4 Rc2 22.Bxf6
>  ³  (-0.50)   Depth: 2/7   00:00:00
>21.Rac1!
>  ³  (-0.47)   Depth: 2/10   00:00:00
>21.Rac1! Rxc1
>  ³  (-0.44)   Depth: 2/10   00:00:00
>21.Rac1 Rxc1 22.Rxc1 b6 23.Bxb6
>  ³  (-0.62)   Depth: 3/13   00:00:00
>21.Bd4!
>  ³  (-0.59)   Depth: 3/13   00:00:00  1kN
>21.Bd4! Rc2
>  ³  (-0.50)   Depth: 3/17   00:00:00  1kN
>21.Bd4 Rc2 22.h3 Ne5
>  ³  (-0.44)   Depth: 4/13   00:00:00  2kN
>21.Bd4 Rc2 22.h3 Ne5 23.g4
>  ³  (-0.50)   Depth: 5/17   00:00:01  10kN
>21.Bd4 Rc2 22.h3 Ne5 23.g4 Be6 24.Bxe4
>  =  (-0.22)   Depth: 6/19   00:00:04  30kN
>21.Bd4 Rc2 22.h3 Ne5 23.g4 Be6 24.Bxe4 Rxe2
>  =  (-0.22)   Depth: 7/21   00:00:10  101kN
>21.Bd4 Ne5 22.h3 h5 23.Kh2 Ra6 24.f3 exf3 25.exf3
>  =  (-0.12)   Depth: 8/25   00:00:21  529kN
>21.Bd4 Ne5 22.f4 Ng4 23.Bxf6 Nxf6 24.Nd4 h5 25.Nxf5 gxf5 26.Kf1
>  =  (-0.06)   Depth: 9/26   00:00:23  2085kN
>21.Bd4 Ra5 22.Bxf6 Nxf6 23.Nd4 h6 24.Nxf5 Rxf5 25.Rab1 Ra5 26.Rb6 Kg7
>  =  (-0.06)   Depth: 10/27   00:00:27  4822kN
>
>(Blass, Tel-aviv 13.01.2002)
>
>
>Uri



This page took 0 seconds to execute

Last modified: Thu, 15 Apr 21 08:11:13 -0700

Current Computer Chess Club Forums at Talkchess. This site by Sean Mintz.