Author: Gian-Carlo Pascutto
Date: 07:19:10 01/13/02
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On January 13, 2002 at 10:12:42, Kevin Strickland wrote: >>I will try another possible theory(I do not have gandalf5 so I cannot check it) >> >>Maybe gandalf need time to get used to big hash tables for some reason. >> >>The fact that it does not lose on time even on 1 0 games does not contradict >>this theory because it is possible that gandalf starts by searching 50 knodes >>per second in the first seconds and only after a minute the number of nodes per >>second becomes 300 knodes per second and the time that gandalf needs to get used >>to big hash tables is bigger than the time that it needs to >>get used to small hash tables. >> >>Uri > >I can guarantee that is the problem. The hash tables in Gandalf are weird. I >found for all time controls the best hash setting for it under Winboard was >104megs. That is where it was the best. If your playing really quick games like >1 0 drop it to 56megs and all is fine. Anything more and it is just to slow. > >I think it is a bug in the program myself. What hardware were you using? (CPU, type of RAM) -- GCP
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